Monolithic activation
Rendering, inline events, and the full editor all wait for one large application bundle.
Every version starts with an empty HTML shell. A JavaScript render chunk creates the useful page, then a separate interaction layer attaches inline editing and the full editor.
Read the full write-up: Bundle for Perceived Performance, Not Just Size ↗
The HTML shell is identical. JavaScript controls when content renders and when inline events and advanced tools become available.
Content paint, inline readiness, early-click delay, and full tools are measured independently.
Rendering, inline events, and the full editor all wait for one large application bundle.
The render and interaction chunks start together. The smaller render chunk can display the page while behavior keeps loading.
The render chunk displays the page first. Only then does the browser request the interaction and editor chunk.
This experiment reuses the same server: fixed RTT latency, a per-profile bandwidth limiter, and a fresh no-store run ID for every load. Each build card also has a Throttled link and a Raw (unthrottled, DevTools-controlled) link for manual profiling.
See the
full methodology on the read-then-edit lab
for the exact network profiles, build invariants, and what
read-ready-style marks do and do not measure. For the
measured write-up with traces, see
Bundle for Perceived Performance, Not Just Size ↗.